Godzilla Typing Rampage
A Godzilla-themed typing game built to teach my son to type. Atomic-breath letters, building-smash combos, dramatic synth score. iPad-friendly.
Builds shipped inside customer codebases. Each one ran in production, against real users, with the eval suite and runbooks left behind.
A Godzilla-themed typing game built to teach my son to type. Atomic-breath letters, building-smash combos, dramatic synth score. iPad-friendly.
Embedded with consumer product teams. Refactored auth, drove AI adoption inside the codebase, and shipped secure user flows across mobile and web — in the repo, on the on-call rotation.
Side-by-side scenario simulation for major life decisions, stress tested against rate spikes and cost overruns.
Won an AI hackathon over a weekend. Two engineers, one idea, hardware to model to demo in under 48 hours.
Spec, prototype and product thinking for a Grok-powered radio interface. Voice as the new keyboard.
Built and shipped an agentic customer-care system inside a three-sided marketplace. Agents, fine-tuned generative models, evals on real ticket traffic, and Go services that survived peak load — handed off to the platform team with runbooks.
Embedded across product teams as the engineering lead for foundational services. Shipped the Motorway Pro trade proposition, untangled identity, attacked AWS cost — proposal to production, hardening to hand-off.
Owned the inbound distribution centre gateway connecting warehouse operations with Zalando services and infrastructure.
Cloud managed services work migrating a major transport client from a PHP monolith to a modern services-based stack.
Automation and IoT systems for Industry 4.0 manufacturing environments, later recognised with Pakistan’s P@SHA ICT Award.
Scalable e-commerce: high-volume transactions, real-time inventory, personalised recommendations.